After releasing ARTetris, we decided to create an actual AR game. ArcaneMaze puts the player inside a mysterious labyrinth he has to escape by exploring the level, interacting with levers and collecting keys.
Two modes are supported: full AR, where movement is controlled by actual walking, and a regular mode, where AR is used to look around, while movement is controlled by tapping the screen. A free version of ArcaneMaze with 1 location and 16 levels is already available in AppStore. 2 more locations are currently under development.
ArcaneMaze was created for ARKit, an augmented reality SDK made available by Apple with the release iOS 11. Rendering is done by SceneKit.